Wednesday, May 4, 2011

Updated Necron Compilation with Necron Vehicle Sketches

Todays rumors are a compilation put together and updated yesterday. It is nice to see all the new info in one place, with some very cool pics to check out. Even though there are links to the pictures, I posted all of them that I thought were interesting. I left out the first lord pic and the obelisk (you can check them out on your own). The rest are all Necron vehicles sketches I thought were worth while looking at.

The last section of these rumors are from the author of the compilations "from my point of view". In particular discounting necron transports. I do beleive their will be necron transports as Yakface had posted. My feeling towards this comes from other rumors that I have been holding onto, waiting for the go-ahead to release on this site. I won't discount that at some point there may have been no transports, but I am going with the latest of rumors from yakface and other that there are indeed transports in the upcoming necron codex.

Just always remember to take with a grain of salt please. These are rumors, and it is a nice compilation, with some cool sketches. I don't like the obelisk (which is why I did not post it here, so check the link if you want to see it).

Compiled by Kelvan
Rumours are based on Harry, Ghost 21, Tabitha, Bindi Baji and Yakface posts.

Release date: August/September

First wave:
5 plastic kits:
- Warriors (upgraded sprue with new options + orange, red, green rods - 10 per box)
- Immortals (40mm base, bigger with "bling" - 5 per box)
- Destroyers/Heavy Destroyers (torso is changed, one kit with lots of options - 1 per box)
- Necromancer (Eldar Wraithlord style - 1 per box)
- Tomb Spyders (3 different builds - 1 per box)
few blisters:
- metal lord on foot with staff of light

Second wave:
- Lord retinue
- Wraiths (plastic kit - 5 per box)
- Gauss artillery platform with crew or MC/Vehicle type thing (plastic kit)

Rules:
WBB - the name is gone, now it is save 5+ working like FNP without influence of double strength and AP2 or AP1. However, save is made at the END of the phase after morale tests are taken.

Ever-Living - unit can make 5+ WBB/FNP/Whatever save even if wiped out.

Quantum Shielding - gives open topped skimmers 2+ save for front & side armor until vehicle takes its first glance/pen.

Phase out is redone/gone.

Necrons are a lot cheaper.

Necrons teleporting abilities are far more superior than GK.

Necron vehicles besides the Monolith are open-topped skimmers.

Weapons:
Heat Ray - working like melta or flamer depending which is needed.

Gauss - this type of weapons on a roll of 6' to hit cause auto-glance on a penetration roll. There is no auto-wound regardless of T. No rending.

Gauss Cannon - Assault 2 S6 AP3.

Gauss Flux Arc - Each Arc fires separately and can hit four different targets.

Tesla - this type of weapons on a roll of 6' to hit cause two more hits.

Tesla Heavy Cannon - has a chance of hitting all other units close to the target; both friend and foe.

Doomsday Cannon - 72" S9 AP1 Heavy1 Large Blast.

HQ
No C'tans
There are 6 named characters.

Special Character Lords:
The Enfleshed - Flayed Ones become Troops

The Undying - Immortals become Troops

The Silent King ? (from SM codex)

The Voidbringer ? (from FoD)

The Stormcaller ? (from FoD)

The Harbinger of Night ? (from apo formations)
(one of them is 240 pts worth, cc specialist vs 2+)

Special Character - this guy can use electrical discharge towards enemy Psykers.

Special Character - Cryptek can have technological upgrades, rulewise is close to old Pariahs.

Necron Overlord - can have bodyguard unit.

Random Lords - new wargear will be similar to DE HQ

Lot of the old wargear options were removed. However, now they act as special abilities or items owned by special characters.

Resurrection orb is more powerful.

Warscythes remain unchanged.

Elites - nasty special rules
Flayed Ones

Immortals - s2+

Pariahs - overhaul into Lord retinue, however they are not working like wolf guards

C'tan Avatars -?

Troops
Warriors - no sergeants, primes and so on, special rules for whole squads, possible C'tans mark system accordingly to colourful rods. Minions of Outsider are tainted by his insanity.

Scarab Swarms

Fast Attack
Destroyers/Heavy Destroyers - significant drop of point cost, several weapon options (vs s2+, vs hordes)

Wraiths - jump infantry, 18" charge, are harsh.

Tomb Blades - Jetbike unit.

Heavy Support
Monolith - remains expensive. However, Living metal rule is changing towards better.

Tomb Spyders - MC, 3 different builds (CC, Shooting, Support).

Necromancer - MC, no squadrons, can be fielded as Elite or HS, high T but not enough vs plasma or melta, Resurrection, Warscythe, lot of weapon options, Heat Ray. Any unit hit by Necromancer is marked. All other Necrons shooting at this target count as having twin-linked weapons for that turn. It has a mechanised skeletal torso housing a suspended crystal.

Sky Barge/Chariot - Heavy support platform, which can be mounted by character. Provides bonus to character.

MC/Vehicle type thing (Obelisk/Gauss Obliterator/Gauss artillery platform with crew) - 48” range, less powerful than Manticore, looks stupid and out of Necron theme.

Vehicle which carry Doomsday Cannon.

From mine point of view:
We were told that one lord with staff was done long time ago but was unreleased. IMO it would be that one: http://kelvan.w.interii.pl/Necron%20Lord.jpg

We were told there will be about 3-6 new Necron vehicles. My first though was about Obelisk which has rules however, dont have model yet. You can see ready homemade model here: http://kelvan.w.interii.pl/Obelisk.JPG.

My second though was related to two informations that Necrons are basically Tomb Kings in space (theme) and two of new vehicles were based on Jes Goodwin sketches. Lets find out which.

1. First one is Death Barque with one big cannon and two minor guns. http://kelvan.w.interii.pl/1.%20Death%20Barque.jpg

IMO it looks stupid, especially this big skull at the front. This sketch could fit with Tabitha rumours of MC/Vehicle type thing which is out of Necron theme.

2. Second one is War Barque which looks like hovering Rhino which portal at its front. http://kelvan.w.interii.pl/2.%20War%20Barque.jpg

From known reasons I trust Ghost21 more than Yakface so we won't see any transport vehicles.

3. Here we have War Altars with guns and portals at their front. http://kelvan.w.interii.pl/3.%20War%20Altars.jpg I think it was prototype of the Monolith an we won't see it.

4. Funeral Barque. This one looks like combination of heavy support and mobile portal warmachine. http://kelvan.w.interii.pl/4.%20Warm...h%20Portal.jpg Here is the ready homemade model http://storage.canalblog.com/11/30/731795/53057450.jpg

5. Last one is simple Barge style warmachine with crew. This one looks like Fast Heavy Support platform with crew mentioned in FOD.http://kelvan.w.interii.pl/5.%20Warmachine.jpg

Due to Monolith we all used to think that Necrons vehicles don't have any crew or mounted steermans. However, first sketches say something else and if we combine this knowledge with informations obtained from FOD I think we can expect that few vehicles from these sketches for sure would be at new Necron codex.